Sony Pictures confirms full-length feature film inspired by Gran Turismo video game.
A rumour is sweeping the virtual driving circuit about a possible big-screen adaptation of one of the most popular driving games around, Gran Turismo.
Game-to-movie moves usually get lost in translation, but if Battleships can make that transition then surely Gran Turismo -- which is partially the product of a movie entertainment company (Sony) -- should be entitled to a shot.
Today motoring.com.au confirmed with local Sony reps that a Gran Turismo movie is indeed in the works.
“Sony Pictures are developing a full-length feature film inspired by the Gran Turismo franchise,” said a Sony spokesperson.
“Produced by Michael Deluca and Dana Brunetti, the film will capture the adrenalin of the racing world and a human dimension will be inspired by GT Academy.”
GT Academy is a collaboration with Nissan to unearth real racing driver talent from a pool of virtual Gran Turismo players.
Meanwhile, out of the world’s biggest consumer gaming show -- Gamescom in Cologne, Germany -- Sony and developer Polyphony Digital have been forging new collaborations with car manufacturers.
As part of the celebrations of 15 years of Gran Turismo virtual racing design, teams from Alfa Romeo, Alpine, Aston Martin, Audi, BMW, Bertone, GM Design, Honda, Infiniti, Italdesign Giugiaro, JORDAN Brand, Mercedes-Benz, Nike, Nissan, Peugeot, SRT(Chrysler), Volkswagen and Zagato have created concept models giving a unique insight into the future of the automotive sector.
These high-level concepts will be recreated as working and drivable virtual cars in the Gran Turismo 6 video game, which will be released for the PlayStation 3 console on December 6.
Known as ‘Vision Gran Turismo’, this initiative celebrates a decade and a half of the 70-million-selling franchise on PlayStation consoles.
Vision Gran Turismo will include cars such as the BMW Vision Gran Turismo (pictured), an exclusive virtual concept derived from BMW M genes.
“Gran Turismo and BMW share a genetic passion for cars, both modern and classic,” said Adrian van Hooydonk, Senior Vice-President of BMW Group Design.
“I’ve followed this racing game franchise from its beginnings and am extremely excited about the increased visual realism of Gran Turismo 6 and its incredibly authentic driving experience.”
The creation of the BMW Vision Gran Turismo sees BMW underlining its ongoing involvement in the gaming sphere. The increasing prominence of the video game market -- and its active gaming community -- allows concepts like the BMW Vision Gran Turismo, as well as classic and current BMW models, not only to be viewed passively as images or trailers, but also to be experienced and driven interactively by millions of people.
“Vision Gran Turismo offers an impressively creative platform for the innovative presentation of the BMW Design vision developed exclusively for the game,” said Andreas-Christoph Hofmann, Vice-President of Brand Communications at BMW.
Volkswagen gave free rein to its designers to explore the future of the iconic Golf GTI with the Golf GTI Vision Gran Turismo.
The Alfa Romeo 6C Biposto Vision Gran Turismo, created by the team responsible for the Alfa Romeo 4C, will celebrate an iconic model from the 1930s.
Mercedes-Benz is describing the Mercedes-Benz AMG Vision Gran Turismo as a bold glimpse into the future that unites sensual purity with classic Mercedes-Benz design elements.
Lüder Fromm, Head of Global Marketing Communications at Mercedes-Benz Passenger Cars, said: “Video games are perfectly suited to precisely addressing young, modern target groups on an emotional level.
“Gran Turismo 6, with its uncontested reputation as setting the benchmark in the racing-games genre, provides the perfect platform for creating an interactive experience with a new, visionary concept for a Mercedes-Benz’s super sports car. We are certain that the concept vehicle will inspire millions of gamers and Gran Turismo fans worldwide.”
Volkswagen Design Director said GT6 project was an unrivalled way to expose its GTI brand to young gamers.
“The Vision GT project offers a great opportunity to flesh out extreme ideas and portray the Volkswagen GTI’s design elements as vividly, dynamically and emotionally as possible.,” he said.
“The further development of an unmistakable design and loving attention to detail reflect the high standards shared by the Volkswagen GTI product brand and Gran Turismo by Sony PlayStation. We look forward to creating a vehicle that gamers can use to gain unrivalled virtual experiences of the GTI world.”
The cars will be released by Polyphony Digital from 2013 to 2014 as gifted downloadable content (DLC) to owners of Gran Turismo 6 via online updates. Vision Gran Turismo has been developed as a ‘thank you’ to the franchise’s loyal fan base for its successful 15-year history.
“This is a very exciting project,” explained legendary Gran Turismo creator and President of Polyphony Digital Inc, Kazunori Yamauchi.
“Ever since we released the first Gran Turismo game 15 years ago, GT has resonated with the automotive world and we have enjoyed many different and fascinating collaborations. But Vision Gran Turismo is probably our most ambitious to date. It promises to provide a window into the future of automotive design that we can bring to life in Gran Turismo 6.
“We are extremely grateful to all of our design partners in this project for their amazing birthday present to Gran Turismo to celebrate the franchise’s 15-year anniversary, and are so excited to share this gift with our fans. Working closely with the leading lights of automotive design, as well as some design teams from outside of the industry, has been a rare privilege and we look forward to sharing their creations with fans of Gran Turismo from this year through to 2014.”
Article by Mike Bantick of www.motoring.com.au
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